Musings of a Crackpot


Final Fantasy XII

Posted in General, Video Games by T on the November 22nd, 2005

Yesterday was a good day for Tiayr. I go to work and I have a game delivered at work. That game would be Dragon Quest VIII. DQ8 is a good game, i like it so far but the better part was the wonderful wonderful Final Fantasy XII demo disc that came along. It contains a visually stunning intro, that seemed to remind me of Star Wars for some reason. The intro sets up that this game takes place in the same world as Final Fantasy Tactics Advance exists in. The developers have changed the battle system yet again, this changing of systems has actually become a staple of the FF franchise. FFXII uses a battle system that has it’s basis in the battle system of Final Fantasy XI. It’s an active battle system, that takes into account distances and locations of both your party members and the enemies. For example you can and ususally do more damage to an enemy if you attack it from behind. Since everything is actively time based, the battles are faster and all seem to have a sense of urgency to them.

However my favorite new part is that like FFXI you can see your enemies on the world map, so there are no random battles. That’s not the best part, the best part is that all the monsters interact with each other and some of them just don’t like each other. It’s great, you can just set back and watch them fight each other, I definitely hope that this feature remains in the final version of game. High comedy is seeing a T-Rex toss around some tiny Mandys…heheh…the first time i saw it i giggled like a little kid.

Current Mood: (pleased) pleased

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